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This article explains what Chain of Responsibility Design Pattern is and how to use it in software development.
This article explains the cab booking & scheduling system by using Command Design Pattern and Scheduler.
This article explains how to calculate Railway ticket fare by using Strategy Design Pattern.
In this series you will learn about property-wise.
This quick read will teach you the basics of YAML markup language in the time it takes to make a cup of tea :)
Singleton has been a very popular design pattern as it is proven to have some advantages compared to the global variables
This article explains Dynamic Filter using Intercepting Filter Pattern
In this article, I am going to explore software design principles and their benefits and why design principle are useful for us and how to implement them in our daily programming. We will see DRY, KISS, and YAGNI software design principles.
If a component or class depends upon other components to complete its operations, then these other components are dependencies for this class. Our class can have these dependencies as implicit or explicit dependencies.
It is a best practice to use interfaces instead of concrete classes. These interfaces can then be mocked at the time of unit testing, which will prevent any call to the actual database. Also, it is a good practice to stop "newing-up" objects in classes.
A loosely coupled application has good isolation among its classes, modules and assemblies. Therefore, if we make a change to one part of the application, we only need to update the relevant modules. We do not need to make changes throughout the application.
Learn how the Null Object pattern replaces null references with do-nothing objects to avoid repeated null checks and NullReferenceException errors in C#.
This article explains the Proxy Design Pattern. Proxy Design Pattern acts as a representation of an object and will basically be the access point to use the original object.
This article is explaining the Decorator Pattern. This pattern is part of the Structural Design Patterns. The purpose of the Decorator Pattern is to extend the existing functionality of the objects of a class.
This article will explain the design and development of a food delivery application by using different kinds of design patterns.
In this article you will learn about software architecture and patterns.
In this article you will learn how to complete Application Flow with Web API 2.0, CORS, Unit of Work Repository Pattern, Unity and AngularJS Routing.
In this article, we will go through some of the highly used design patterns, with simple examples.
In this article, you will learn about Sales Tax Problem with Design Pattern.
In this article, you will learn, what Singleton is and how to use Singleton pattern in projects.
In this article, you will learn how to carry out a Quick Design Assessment.
In this article, I am going to explain Prototype design pattern, using JavaScript.
Learn how to implement the Provider pattern in C# to swap logging or data-provider implementations at runtime through configuration without recompiling the application.
In this article, you will learn what Observer Design Pattern is and how it is used in software development.
This article explains what Singleton Design Patterns is, addresses common questions and finally illustrates the implementation.
In this article you will learn how we can implement factory design pattern in javascript.
This article explains what Mediator Design Pattern is and how to use it in software development.
In this article, you will learn how to implement the Singleton design pattern.
Learn how to implement the Abstract Factory pattern in C# to create families of related vehicle objects through interfaces and concrete factories.
In this article you will learn about Factory Method Design Pattern in C# language.
Everything on Design Patterns & Practices, not only its articles: the Design Patterns & Practices page →
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