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In this article I'll try to explain the issue of the COM Interoperability and how to use Multimedia Device controls.
The most COM+ common administrative tasks (creating a COM+ application, installing/deleting a component, setting a component attribute) can be accomplished manually with the Component Services administrative tool from Management Console.
Everything on COM Interop, not only its articles: the COM Interop page →
Code reusability is the art of using existing code to achieve better productivity and ease of maintenance. The concept of reusability is not new. Its existence has been evident since the evolution of mankind.
One not so well known feature of .NET platform is possibility to invoke compiler and practically create code and assembly from running instance of application. It is possible to do that in two ways. First one is a bit simpler and involves namespaces System.CodeDom and System.CodeDom.Compiler, second one is more efficient and utilizes namespace System.Reflection.Emit. Since there are very few examples about how to use System.CodeDom.Compiler I will start with it.
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